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NOTES PULL COMPENSATION Another quality control feature is pull compensation - this is something you will use on every satin stitch that you create. Each software has different ways of applying pull compensation. Some allow you to change it by a unique setting or percentage, some can apply the same setting to an entire design, and some use recipes to help you adjust the same design for different fabrics. So, what does changing the setting actually do? A big part of digitizing successfully is controlling stitch distortion. What you see is on your screen is not what is going to stitch in your hoop. You have to allow for stitch absorption. If you digitize a 2mm stitch on your screen, once stitched it will become a 1mm stitch. A portion of that stitch will get pulled into the fabric upon stitching - that’s just the nature of it. This is why when you see a design on your screen it may look perfect, but when you stitch it out...terrible. Fortunately, all software brands allow you to add pull compensation to your designs either while you digitize, or after during the editing phase. The most common method for adding pull compensation is by increasing the percentage. You can see from the graphic below how percentages work. You would simply digitize along the lines of the artwork, and then add a percentage to the satin stitch. The thicker the garment or base fabric, the higher the percentage will be. I always digitize designs with at least 10% added to the width of the satin. In some versions of software you will enter this as 110%. BEFORE SEWING AFTER SEWING


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