95
limits should still be put in place, and agreed to ahead of time,
in terms of their allowed amount of screen time. Additionally, a
time when all electronics are turned off and stored away, which
studies suggest should be an hour or two before bed, is important
in creating a consistent bedtime routine.
• DO: Understand the video game rating system
• DO NOT
Stores have become more consistent about not letting a child buy
a video game meant for an adult without a parent or guardian
being present. Video game producers have developed a rating
system to help parents decide what is appropriate for their
children to play. For example, children should not be playing “M”
(mature) rated games like Call of Duty, Halo, or Grand Theft Auto.
These games were made for a more mature adult audience.
Please refer to the Entertainment Software Ratings Board (ESRB)
website http://www.esrb.org for this information. Also, before
buying the game, ask the sales person his opinion or look at
online reviews about the game to make sure it is appropriate
for your child.
• DO
• DO NOT: Ignore discussions about cyberbullying and
online privacy
With social media and the advent of online gaming, more
teenagers (72%) game online with their friends. While meeting
new friends in real life and online can be a positive experience,
it can also expose them to being bullied and taken advantage
of. Having an honest dialogue with your child or teen about
what cyberbullying is, and what to do if they are affected, is as
important as discussing ways to keep their identity safe.
Children and adolescents should know not to put sensitive
information online and be wary of clicking on links or apps
from strangers. Turning off the micro-transactions in games
is important too so that they do not spend money on items
for in-game bonuses without consulting with their parents. As
previously discussed, observing and playing along with your
child can help to begin these discussions.
In conclusion, while video games can provide challenges for
parents, boys and girls of all ages nd inspiration, joy, and relief
when playing them. The freedoms you may allow in this area
all come down to knowing your child, their strengths, and their
limitations. If your child is struggling in several areas of their lives
(i.e., low grades and minimal social interactions) then limiting
or not engaging in certain video games should be considered.
However, if your child enjoys gaming, has other interests at
home or at school, and is meeting his or her goals, then a level
of Fortnite or Minecraft is not likely to have a negative impact.
Ultimately, trust your judgement and intuition as a parent. Be safe
and have fun with your family and friends, as there are dozens
of different games for all age groups to enjoy!
/www.esrb.org